Sunday, November 29, 2015

Update for the nearing end of November

Currently working on a animation for Unreal Engine 4 cinematic to use on my stream. The logo needs some new UV maps and I'm currently working on a twitchTV flag with apex cloth simulation.

I have also installed Maya 2016 student edition and began learning many of it's function along with Nvidia PhysX plugin. Figuring out many of the hotkeys such as "ctrl + E" for extrude and "F7 - F12" for the selection options. Also confused on how long the program can take to close

Also learned the base Nvidia Apex tool for if I wanted to make an apex simulation with a model I've created in Blender. However I have recently figured out I need to create a skeleton for the Nvidia Apex cloth simulation.

Texturing: In substance designer and substance painter if I want to use 2 UV maps or 2 different textures I must create 2 different materials one for each object or else each object will share the same texture.

Monday, November 23, 2015

UE4 matinee

matinee is the cinematic tool found in Unreal Engine 4

Sunday, November 22, 2015

Unreal Engine 4 textures

Do to Unreal Engine 4 not liking height maps(displacement maps) I didn't import them. Anyways here are some screenshots of a texture in UE4

Here is how I made it in Substance Designer

some more substance designer

Sunday, November 15, 2015

Saturday, November 7, 2015

Substance Designer and drawing stream

Recently I got substance designer and have been learning it a bit.
In Substance designer I've been learning a bit of how to use the graph, a but of PBR(Physically based rendering) and a lot of the mapping in PBR such as normal, roughness, and metalic.

A few interesting things about substance designer is you can export a .sbsar files into engine like Unity 5 and Unreal Engine 4. This will create very small files and give the ability to create variation of the texture.

A reason I really like substance designer is the ability to create tileable parametric textures for things such as walls and floors. A cool thing I've been looking into is height map which for some reason this program doesn't allow you to properly see so I'm still not sure if it effects topology or fakes it.

started a new drawing in photoshop which I ended up streaming for more than 2 hours

Sunday, November 1, 2015

Twitch update

I have installed ankhbot to be able to have a point system and also my main interest in it is to keep an eye on any lurkers that are joining.
The bot is downloadable on this website.