+Added - monitor animation
+Added - develop button (de)activation
+Added - toggled sprint movement
+Added - character freeze state when developing
+Added - minimize return hud button
+Added - computer ui minimize button
*Fixed - design stage not resetting
*Fixed - header text color turning white on reset
Quite a lovely change log to see showing a lot of development, this was mostly done in the 1.5 hour broadcast, but I also made some changes prior to the stream. I'm getting closer to having a playable state for the game and hope to gain feedback.
Feedback from the broadcast seems to be mostly art related with the absence of animation and customizability, but I really want to get the first prototype of gameplay to have something for players to mess with.
Side note: The blogpost came out really late, I got pretty tired and slept a lot longer than expected. For broadcasting I received some new equipment to improve video quality an will be the greenscreen on Monday.